Welcome, one and all, to the US English localization of 'Not enough time' in celebration of LocJAM's 10th Anniversary!

"(Not) enough time" is a short pixel-art point & click adventure, in the same series as Uncle Lee strikes again and Once upon a Möbius strip. It can be enjoyed as a standalone game as well. The original creators' improved recipe features 500% more characters than the previous games!

You play as Ines, a 15-year-old girl who's on her way to Lake Tally-ho for a relaxing trip with her uncle. However, things are never that easy where Uncle Lee is involved, and she ends up stranded in time with nothing but a broken reality-fixing device™! How will you get out of this mess?

How to play

  • Left-click or right-click to move the character or interact with the highlighted object.
  • Dialogue lines can be skipped by pressing the "." (period) key. Skipping with mouse buttons can be enabled through the option menu.
  • Fullscreen mode can be enabled through the option menu.
  • Press and hold ESC to skip cutscenes.

Why make an English localization of a game that's already in English?

First and foremost, I had so much fun in December 2023's LocJAM that I wanted to join this one as well!

On the more technical side, the original English text is quite good, it's true! However...

  • The original game has some British-isms (e.g. "rumour", "specialise") which are not used in US English (my native language).
  • I found a few typos that I corrected, hopefully without introducing any new ones!
  • I updated some terms (and the corresponding time periods) for younger audiences to understand some concepts more easily. For example, I changed 'hotspot label', because it means something completely different than hover text/mouseover text nowadays! 'Magnetic pickup' got a similar treatment and was reduced to 'magnet' for simplicity.
  • To avoid profanity, I changed some of Ines' lines.
  • Ines in particular uses more modern slang in her lines.


Credits

  • Andrea Cerbone (Cerbo) - writing, art and animation
  • Paolo Cotrone (shamisenorchestra) - writing, original music
  • Giuseppe Sellaroli (apicici) - writing, programming, additional art and sounds, font design, bug fixes, extreme responsiveness
  • LocJAM staff - LocJAM 6 hosting and event organization
  • Sisi Peng (artmuse62) - localization, updated cover art
  • Ludovic Seigneurin (Localicows) and waterhog - playtesting

Software Used

  • MemoQ - localization, glossary
  • Visual Studio Code - slight code updates, debugging, and code checking
  • Piskelapp.com - free pixel art updates

Changelog

  • v1.0 - first localization upload
  • v1.1 - various fixes, updates, and edits to the credits
  • v1.2 - cover art update
  • v1.3 - text updates after playtesting, and additions to the credits
  • v1.4 - folder structure change
  • v1.5 - folder structure change
  • v1.6 - final cleanup and edits before submission

Creative Commons License

This work is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License.

The LanaPixel font, (c) 2020 and created by eishiya (https://mastodon.art/@eishiya), is licensed under the Creative Commons Attribution 4.0 International License.

Download

Download
not-enough-time-LocJam-speng-1.6a.zip 7 MB

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